Boss battles are valuable in the Facebook game Marvel: Avengers Alliance, because they can potentially drop command points and top tier agent gear. In the early section of the game, boss battles are potentially your source for agent gear that greatly surpasses what you can buy in the store. The following guide will help you navigate the early boss battles in season 1 chapter 1 of Marvel: Avengers Alliance.
Mission 1 – Viper – Single-Shot Thumper – There isn’t any meaningful strategy to this battle. You have almost no options available to you. Simply attack with your best weapon or attack and use a healing item if health gets low. It shouldn’t and the battle is designed to be won easily. The single-shot thumper is the first gear you can acquire that lets you attack multiple enemies. If it doesn’t drop on your first run, you should consider replaying the mission to get it. It will be very helpful in future missions.
Mission 2 – Whiplash – Precision Focused Aperture – Whiplash can be an early nuisance because he counterattacks. You have a choice between bringing Hawkeye and Black Widow. Bring Hawkeye. You will need to watch your health carefully in this battle and use healing liberally, but it is still on the easier side. The aperture may look nice, but focused is a weak buff that isn’t worth an action. Don’t waste time or energy trying to get this item.
Mission 3 – Baron Zemo / Power Armor – Knuckle Sting – At this point in the game, when your heroes are low level and you don’t have a lot of gear options, fighting the boss and mini-boss at the same time is tough. If you do go for it, focus fire on the Power Armor and equip your agent with a scrapper suit. As soon as the Power Armor is gone, take out the infiltrator minion. Heal up if you need to and then take out Zemo. The knuckle sting is very nice tech this early in the game, but you may want to gain a few levels before returning to farm it.
Mission 4 – MODOK / Wrecker – Nano-nurse – This boss battle is almost infinitely easier if you face the mini-boss and boss separately. Against Wrecker alone, you team up with Thor who is strong against Wrecker. If you fight them together, you team up with Black Widow who is weak against Wrecker. In the very unlikely case that you have purchased her alternate tactician outfit, you will actually be a large advantage. If not, and if you choose to two-bird this fight, equip your agent with a tactician suit and bring along Hawkeye as well. Focus all of your attacks on MODOK. As soon as he drops, have Widow only use items and let your other two characters take out Wrecker. The Nano-nurse is wonderful early game healing that will save you a lot of item use. If you are going to farm for it, you really should fight the two villains separately in order to save resources in the long run.
Mission 5 – Loki / Destroyer – Chain Blade – Thor is a solid team up because he has good attacks and can take a beating. Don’t bother with a blaster. Instead bring along two infiltrators, one of which will almost certainly be Black Widow. Take out Loki first, while ignoring the Destroyer. The exception to this is that Widow should hit Destroyer with Widow’s Sting early in the fight to lower his damage output. Destroyer can take a lot of damage, but he isn’t that dangerous once he is on his own. The chain blade deals roughly the same damage as the knuckle sting from mission 2, but for a much higher stamina cost. If you are looking for high damage, go get the sting now, rather than trying to get this equipment.
Mission 6 – Abomination / Iron Clad – Gamma Booster – To even attempt this mission you need to have purchased Hulk. Assuming you have him, make sure he is at least level 2 before attempting this boss, and preferably level 6. Together, Iron Clad and Abomination are a brutally hard fight, even if you bring along two blasters to team with Hulk. You are much better off fighting them separately. If you do take them on at the same time, focus fire as much as possible. You may even want to consider dedicating Hulk completely to healing until he has built up five hulk ups, at which point you can unleash him and he should be dealing more damage than your blasters. The gamma booster is an amazing piece of early game tech that will greatly increase your damage output, but battling for it is incredibly difficult. You might want to wait until all your heroes are at least level 9 before farming for this equipment.