There are dozens of enemy groups in the Facebook game Marvel: Avengers Alliance. Each group fields different enemies with different powers and special abilities. If you want to make battles easier, you need to understand the group you are fighting for any given battle. AIM is a common group found in the game, identifiable by their distinctive yellow radiation suits. AIM soldiers are especially common in season 1. Familiarity with this enemy group is essential if you want to do well in the first season. The following guide to the AIM enemy group in Marvel: Avengers Alliance will help you defeat these enemies.
Scientist (Bruiser) – The scientist can be very frustrating if you are unfamiliar with him. He commonly uses Fire in the Hole, which gives each enemy a high chance to dodge the next attack. There are two good ways to deal with this. Either use a low stamina cost area attack immediately afterwards to end the effect or focus all your attacks on him. The first attack, preferably an attack that costs little stamina will miss, but the rest will hit and once he is defeated he can’t boost his allies anymore.
Manager (Generalist / Infiltrator) – There is nothing special to the manager. He deals modest damage and you can’t take advantage of his class when he is a generalist. If the generalist version is paired with another class, try to gain a class bonus from that enemy and then use the effects of it on the manager, if possible, to speed up the battle. For the infiltrator version, bring a scrapper and use the class benefit to quickly end the battle.
Safety Officer (Generalist) – Except for the fact that the safety officer has an area attack, this is one of the best enemies in the game to run into. This enemy has a downside. Any energy attack will cause him to take extra damage and gain burning. It is a good idea to equip an energy weapon when facing safety officers. Hit them early to get free burning damage and then deal with more important threats.
Researcher (Generalist / Blaster) – The researcher is a very basic soldier with a single target attack and an area attack. Like any enemy with an area attack, you need to be conscious of the health levels of your teammates and use healing items as necessary, but they aren’t a huge threat. In general, a researcher is just an opportunity to include a tactician on your team and gain extra actions.
Fire Chief (Blaster) – The fire chief is a priority in any battle for two reasons. First, if you let him survive for four rounds, he will explode dealing massive damage to your team. Second, he has an area attack that deals burning damage. None of the tactician heroes in the game are immune to burning, so you want to bring along an item or hero that can remove status effects. Alternately, you could bring a team completely immune to burning, but most of the characters that immune are bruisers, which is a poor choice against a fire chief.
Firefighter (Blaster) – A firefighter is nearly identical to a safety officer, except this soldier has a single target attack that can apply burning. This makes a firefighter a little more dangerous. Just like the safety officer, you want to attack this enemy with an energy attack early, but unlike the safety officer, you don’t want to leave him until last. Try to avoid burning by defeating him quickly.
Director (Infiltrator) – A director is a very frustrating support soldier. He can grant short term regeneration to his team and starts the battle with a shield. Furthermore, one of his attacks, Phased Shot, essentially ignores any defense you have. The one advantage to this attack is that you have one turn after it is used to end the battle and avoid the damage completely. Generally, if you see a director, you want to bring a scrapper and focus your attacks on him. Omega Sentinel is perfect if you have her, because she deals extra damage against shielded enemies. While he is alive, try not to spread damage too much, or else his regeneration ability will hurt you a lot.
Administrator (Infiltrator) – This is a director without a shield or the ability to grant regeneration. This change makes him a purely offensive character, increasing the threat from Phased Shot. Your best bet is not to prolong the battle against him and a scrapper is incredibly effective here, because without a shield he is relatively easy to defeat. If you don’t have a scrapper, try stunning him in the first round to give yourself time to deal with his allies.