Dr. Doom is a unique hero in Marvel: Avengers Alliance, because his presence on your team prevents you from using any other heroes. While this is a drawback, he has enough benefits to be one of the more frustrating foes in PvP. His various special abilities and powers diverge enough from most standard heroes that a team designed to completely negate him will have difficulty against other teams. If, like many players in the game, you are losing to him more often than you are winning, the following strategy guide will teach you how to defeat Dr. Doom in PvP in Marvel: Avengers Alliance.
Ring Imperial – The main way that Dr. Doom makes up for taking the place of two heroes is the Ring Imperial special ability. It activates before the first character acts each round. It applies cower to your heroes and causes your heroes to take damage at the end of the round. The damage is a health reduction similar to how Bifurcator works and can not be reduced in any way. You can remove this effect, but it will re-apply on future rounds. Also, since Scroll of Angolob counts as an attack, cower may prevent it from working. One hero in the game, Daredevil, is immune to cower, and he is not effective in PvP. The best way to deal with this effect is to prevent it from being applied, but only the Void Generator can do that. Assuming you don’t use this equipment, try to remove it when you can, realize that many combos may not work due to cower, and use healing powers after your heroes take damage.
Doom is Stealthy – Doom has a total of eight attack powers, though you are unlikely to ever see Doom Cannon in action. Of the other seven powers, two are stealthy, three are summon attacks, and one of those three is also a ground attack. This means that bodyguards are less effective against Doom and counterattacking is practically worthless. Since these tactics are incredibly useful against other PvP teams, this creates a frustrating dilemma. If you rely on these tricks for winning in PvP, fights against Doom are going to be much harder. To give yourself a fighting chance if you do use this type of team, make sure your team has no blasters and make sure you have at least one really good healing power on your team.
Depowered – The absolute most effective way to win a fight with Dr. Doom is to apply depowered to him. Spiral can do this handily. Fandral can also apply depowered, but since he does it reactively, Doom’s stealthy attacks may prevent it from working. If you can’t apply depowered, focus on his most dangerous status effects. Despair will keep him from healing with Steal Essence and the ability to apply strengthened to your team will counteract half of the effect of Arc Lightning. If you can’t counter these abilities, he will massively reduce the attack power of your team while healing his own health every other round.
Enemy Agent – Often the key to defeating Doom is to take out the enemy agent as quickly as possible. Most enemy agents in a Dr. Doom fight are purely support characters designed to heal, protect, and boost Doom. Doom is already a tough cookie, but when paired with an agent with Mystic and Shepherd’s Staff, he really can be untouchable. The main two types of agents you will see are agents that buff / heal him and agents that protect him. In the former case, you want to defeat the agent as quickly as possible and ignore Doom for a bit. In the latter case, you want to stealth by the agent and attack Doom most of the time.
Speed – The longer a fight goes against Dr. Doom, the more advantage he gains. Ring Imperial will be dealing damage every round and Doom will be gaining stacks of Full of Doom, which can’t be removed. And, of course, if a fight goes too long, he will use the Doom Cannon. If Doom is common in your metagame, make sure your team is designed to win fights quickly. And if your team is designed to fight longer battle, throw out your normal strategy and go fully offensive against Doom. There is no slow burn team that will win against Dr. Doom by trying to prolong the fight.