There are hundreds of different encounters in the PC game FTL: Faster Than Light. Space battles are generally rather similar, depending on the layout of your ship, but text encounters vary greatly. In a text encounter, sometimes you will have a blue option. Blue options are almost always universally better than normal options, but can only be unlocked by possessing a specific piece of equipment, specific system upgrade, a specific race of crew member. The Fire Bomb is a relatively rare piece of equipment and moderately difficult to use in battle. But, it offers the most blue options of any weapon, especially when you take into account the fact that it counts as advanced weaponry for the blue option that exists for that. The following guide to Fire Bomb blue options will help you maximize your chance of finding and taking advantage of these options in FTL: Faster Than Light.
Half of an Unencrypted Message – You will know this event because you will be informed by the game that you overhear half of an unencrypted message. If you have a Fire Bomb, a blue option will be available that will let you take a quest to kill the crew of an enemy ship. If you believe you can defeat an enemy ship by destroying the crew and not the ship, take this quest. If you don’t think you have that ability, decline the quest. If you choose to fight the ship and destroy the ship, rather than the crew, your ship will receive 15 hull damage at the end of the battle. This can destroy your ship after the battle is complete. If you do engage in this battle and for some reason you are very close to destroying the enemy ship accidentally, you can always use an FTL jump just before the final weapon salvo hits the enemy and destroys the ship, in order to evade the reactive hull damage. The benefit you gain from all this effort is a very good weapon.
Blockaded Settlement – This is one of those events that can make you feel a little dirty inside. If you really want a free drone schematic, you can sacrifice one missile and use the Fire Bomb option to get that reward. If you happen to have both a Fire Beam and the Fire Bomb, you can get the same reward without spending a missile by using the Fire Beam option. Of course, doing this means you attack some helpless settlers and help some pirates. If you don’t want to feel guilty or you would rather get fuel as a reward, you can fight the pirate normally. You can also simply ignore the event entirely, but the only reason to do that is because you are incredibly low on missiles or because you just don’t want to feel guilty about your decision.
Request to Attack a Mantis War Camp – Assuming you have at least two missiles, this a great event for any ship equipped with a Fire Bomb. Only found in civilian sectors, you receive a message that requests you to attack a nearby Mantis war camp. This unlocks a quest marker. If you don’t have two missiles, you can try to acquire them before going to the quest marker. When you get there, you have a Fire Bomb blue option. Technically this option costs you two missiles, but you always get at least one missile in return for the expenditure and usually more, so you should expect to break even on that exchange. Additionally, you get a new crew member and lots of other resources as well. Overall, this is a great return on essentially no investment. Furthermore, it is the only option available at this event that doesn’t risk your ship or crew.