The next patch for Square-Enix’s online game Final Fantasy XIV: A Realm Reborn goes live on March 27. A preliminary version of the patch notes, or list of updates, for Patch 2.2: Into the Maelstrom has already been posted on the Lodestone … and just like last time, it’s about a million pages long.
You probably already know about the glamour system, which will let you change your gear to look like other gear that your class can equip, as well as the fact that Leviathan will be introduced as a new primal boss fight (he’s right there in the artwork). Here’s a quick look at what else is new!
New storyline and side story quests
Remember Hildibrand, the bishie investigator? Who demanded you give him a back rub in the last quest chain, for some reason? Yep, he and his shining teeth are back for another episode. Meanwhile, Revenant’s Toll is still being built up into Jeuno 2.0, and the Scions have more errands for you to run, which will probably involve Leviathan at some point. Oh, and the Ascians, whoever they are.
Protip: Do the new storyline quests as soon as possible after the patch goes live. Otherwise if there’s some obscure dungeon fight for part of it, you’ll end up like me a month after 2.1, queued for The Sunken Temple of Qarn for two hours. (And I was a healer.)
New endgame stuff
Has your Free Company gotten tired of grinding Twintania? Get ready to face the Second Coil of Bahamut! Plus Leviathan (of course), as well as a new Extreme mode boss fight for Good King Moggle Mog XII (may his pom-pom ever be fluffy).
Don’t have a full set of item level 90 gear yet? It’s now a lot more easy to get into the original Coil, with stuff like the weekly restriction being abolished. Plus, Titan Hard Mode and other tough boss fights will now give you an increasingly powerful Echo buff each time you’re defeated, and the original Coil will grant that in a future update.
Other new content
The Lost City of Amdapor is a new hard-level dungeon. Hard mode runs for Halatali and Brayflox’s Longstop will also be available, and Pharos Sirius will actually have its difficulty turned down to match its rewards, so that’s a total of four new dungeons for the Duty Roulette.
Guildhests are also getting an upgrade. You’ll be able to get the “first time completion” bonus for every class you complete them with, and to make sure things are fair they’ve reset it for everyone. Finally, there are two new sets of beast tribe daily quests, for the Kobolds and the Sahagin.
No more philosophy tomes
We already knew, from interviews and the like, that a new type of Allagan tomestone was going to be introduced, and the weekly cap on mythology tomestones was going to be abolished. But what I personally didn’t see coming was that they’re removing philosophy tomes from the game, completely.
Beast tribe quests will now grant myth tomes as well as the new type, as will treasure hunts. In fact, it seems like everything that granted philosophy tomes will now grant myth tomes, and any philosophy tomes you have will be converted. No word on what the conversion rate is, yet, or what the “other means” to obtain stuff like Darklight gear will be, although they’ll be selling the crafting ingredients for grand company seals.