There are dozens of enemy groups in the Facebook game Marvel: Avengers Alliance. Each group fields different enemies with different powers and special abilities. If you want to make battles easier, you need to understand the group you are fighting for any given battle. Maggia are a common enemy group in Marvel: Avengers Alliance. Maggia members tend to have very high survivability. You either need to prepare for a long battle when facing Maggia or take specific measures to shorten the battle. The following guide to the Maggia enemy group in Marvel: Avengers Alliance will help you defeat these enemies.
Maggia Thug (Scrapper) – The Maggia Thug lives up to his name. He has basic attacks that aren’t very threatening. In chapter 7 of season 1 the Maggia Thugs you encounter will have an area attack, but this doesn’t make them much more dangerous. The attack deals low enough damage that it arguably makes the Thug weaker. Since you have no reason to defeat this enemy quickly, put a bruiser on your team to try to take advantage of counterclass benefits.
Maggia Hitman (Scrapper) – The Hitman is a massive improvement over the Thug, and the main reason that Maggia fights are difficult. This enemy protects allies from single target attacks while taking reduced damage from and countering ranged attacks. He also can stun. When facing a Hitman make sure that every member of your team either has a melee attack option or a stealthy attack. That latter is better because a Hitman’s allies are usually the priority targets.
Maggie Bodyguard (Scrapper) – The Bodyguard is a step between the Thug and the Hitman. He doesn’t take reduced damage from ranged attacks, but still counters them and he can’t stun. You still want to either stealth by him or hit him with melee.
Maggia Grunt (Infiltrator) – The Grunt can apply bleeding, which is particularly frustrating against his natural predator, scrappers. If you own Wolverine, Deadpool, or Sabretooth, use one of them, because they resist bleeding and are scrappers. If not, be ready to remove bleeding with items or special abilities and still use a scrapper to defeat this enemy.
Maggia Duelist (Infiltrator) – Duelists should be your top priority in a fight against Maggia. They have four different attacks that each applies a different ongoing damage effect. An Asgardian can be immune to all but one of them, but no Asgardian has a stealthy attack, so you will often be stuck having to work past a Bodyguard first. Additionally, Duelists counter melee attacks. All of this says you want a hero on your team that has a stealthy attack, preferably a scrapper. Luckily, many scrappers fit this bill. Just be ready to remove status effects if the fight runs long for any reason.
Maggia Assassin (Infiltrator) – An Assassin is a Duelist that also has a high chance to avoid melee attacks. Unfortunately, most scrappers don’t have ranged attacks and only one scrapper, Ghost Rider, has a stealthy ranged attack. Penance Stare won’t one-shot an Assassin, so don’t bother even trying. Instead, make sure you have status effect removal on your team and that every hero on your team has at least one ranged attack. Take out the Hitman quickly if there is one. If there isn’t, go straight for the Assassin.
Maggia Henchman (Tactician) – Since the Maggia have no bruisers, you have no reason to include a blaster on your team. This pretty much negates the only possible threat of the Henchman. You don’t want to put an infiltrator on your team if a scrapper is present, which is likely, but the Henchman’s damage is low enough that you can afford to leave him until last. The one thing to note is that a Henchman can remove buffs with his Pistol Whip attack, so you don’t want to apply single target buffs when facing him.
Maggia Gunman (Tactician) – The Gunman is a Henchman with an attack that hits your entire team and then grants the enemies a high chance to avoid the next attack. This can be countered in a number of ways. The easiest way is to focus your attacks on a single enemy and let the buff wear out on the other enemies. Alternately, make sure all of your allies have at least one area attack. Finally, if you have a hero that can apply targeted, that entirely negates this buff. Targeted is useful against Assassins and Hitmen as well, which makes it a solidly good option, though unless you have agent gear that applies it, there are very few heroes that can and most are vulnerable to at least one of the three Maggie classes.
Maggia Captain (Tactician) – The Captain is only slightly more annoying than the Gunman. He has a high chance to avoid area attacks, but many area attacks are catastrophic which negates this and they tend to deal lower damage anyway. If you are using area attacks, it is probably not to take out the Captain. He can also apply morale boost to all enemies. This buff is worth removing if you have the ability. If not, all Maggia are particularly vulnerable to pressure points because none can gain the opposite buffs, so consider using that to counter morale boost.