Make it Rain caught my attention as I looked for more games to download and, hopefully, not delete in the first few hours. It sat pretty at number three on the top free app section of the Play Store. Most of the time I breeze past the top 50, knowing that everything there is either over-played or a copy of something that is.
The name made me pause however. It’s not one you find very often outside of a strip club and it brought to mind all kinds of raunchy game-play mechanics that very rarely find their way to the App Store. So, equipped with my hat of curiosity, I gave it a whirl.
Not much has changed in the 4 hours I’ve been lounging on my couch. My arm is a little tired from throwing so many stacks (that somehow net you money – a lot of it), but the game’s novelty remains. I’m not that big on mobile apps. I’m learning how to develop them and I’ve made thousands of video walkthroughs for them, but the majority of the available titles just aren’t worth the memory they occupy.
Apps are meant to fulfill a very specific niche – the amount of time you wait for your appointment, or roughly the amount of time it takes to “go number two.” They aren’t meant for longevity, rather quick entertainment. In this day and age, that’s not a bad thing. In fact, our busy lifestyles push us towards engagements that are easy to play and offer instant satisfaction. This is the age of the internet after all.
Which is why Make it Rain is so perfect. In the footsteps of Flappy Bird, Make it Rain provides overly simplistic game mechanics that are literally impossible to master. Your fingers only move so fast and there’s no absolute limit on cash. Try beating a game with no end-condition.
No other app, that I’ve used, has the same gamified cash-tossing mechanic. Nor do they have the high quality of graphics that ensure you actually try throwing some cash before writing it off as some low-level piece of software written at some enormous corporation (see what I did there?).
As you’ve probably noticed, I like this app. It’s mindless and it’s gamified. The perfect mix for an app that hopes to gain viral marketing traction via word-of-mouth. I predict that Make it Rain is going to strike it big, but not before I confirm their claim that there is no maximum cash-holdings.