Havok is an absolute powerhouse in PvP in Marvel: Avengers Alliance. If you see him on the opposing team, you can basically be sure that his ISOs almost exclusively improve his attack and his accuracy. The PvP AI supports this attack philosophy and uses him as aggressively as possible. This makes him one of the harder heroes to defeat in PvP. If, like many players in the game, you are losing to him more often than you are winning, the following strategy guide will teach you how to defeat Havok in PvP in Marvel: Avengers Alliance.
Plasma Spheres – Havok will always use Plasma Spheres as his first attack in a battle. In addition to damaging all of your heroes and applying random stat debuffs, this attack applies exhaustion to your entire team. This means that tacticians won’t get bonus attacks and quick actions work like normal actions. You can remove this effect with Scroll of Angolob, but that will end your agent’s turn. Whenever you fight Havok, you must constantly keep exhaustion in mind. Your instinct will be to use combos that rely on multiple actions, like Personal War with Ares or Evasive Maneuvers with Cyclops. You need to suppress those instincts completely. Alternately, if you want to be able to use quick actions during the first round, include the Mystic or Nightcrawler with Pious Prayer on your team.
Plasma Wave – The second round of battle is always the most brutal against Havok. Unless he is unable to do so, he will use Channel Energy and then immediately attack one of your characters with Plasma Wave. This attack is almost guaranteed to defeat one of your heroes in a single shot. He will be stunned for the next round, but by then you will probably be at too much of a disadvantage to win. You want to prevent this if at all possible. Exhaustion will prevent this combo attack as will the blind rage status effect that Horseman of War can apply with Snikt. The other simple choice is to stun Havok. But if you do stun him, always wait until after his first round attack, or instead of preventing Plasma Wave you will prevent Plasma Spheres.
Debuffs – If your team doesn’t have exhaustion, blind rage, or stun, you can potentially survive with stacked debuffs. Impaired is especially effective against Havok and weakened is usually just enough to prevent him from defeating an enemy in a single attack.
Energy Attacks – Havok gains strength from energy attacks. If you have the option, don’t use them against him. Stopping him from using Channel Energy is mostly meaningless if he has already gained five stacks of Cosmic Energy. Plasma Wave will still deal massive damage and he will probably score a critical hit anyway. You don’t have much choice if you are using a hero like Human Torch. But when you have an option, for example with Ms. Marvel, use her non-energy attacks.
Captain Marvel – Speaking of Ms. Marvel, she is an excellent counter to Havok. Her Absorb Energy power can allow her to heal from Havok’s attacks. If you wait to use it until just before his second attack, there is a chance he will attack her with Plasma Wave. If you happen to also have Phoenix on your team, you can assure this. Additionally, if you have the Captain Marvel version of Ms. Marvel, you can make your team immune to extra damage from exploit special abilities. This will lower the damage from Plasma Wave, possibly enough to let an ally just barely survive it. If Havok is incredibly common in your metagame, she is a very good choice of heroes to put on your team. Just beware of exhaustion and don’t use Kree Strike when it won’t be useful.