Marvel: Avengers Alliance is a fun and popular Facebook game with over a million active players. The popularity of the game is as much attributable to the highly enjoyable game play as it is the recent surge of popularity of all Marvel enterprises. While game play is both intuitive and generally well designed, there are a few features that can detract from player enjoyment of the game. The following tricks will help you navigate past the worst of these problems in order to better enjoy Marvel: Avengers Alliance.
Targeting with the Bottom Row – The main way to target a power in this game is to hold the cursor over the hero or enemy you are attempting to affect. That works the majority of the time, but sometimes the sprite for one figure will overlap with another. This is especially true with large sprites like the one for the hero Angel. You can avoid this problem by moving your cursor to the name of your target. That row will highlight and you can click it to target the power. Many PvP players try to use overlapping sprites to their advantage. This trick will negate that advantage completely.
Some ISOs Can be Unequipped – The new E-ISOs and Augmented ISO-8s can be unequipped from powers and heroes without them being lost. Simply by pressing the small “x” button in the corner of the ISO, you can unequip it and recover it from a hero. This will allow you to swap ISOs around between heroes when you only have a few in stock. Additionally, when you are in the equip menu for these ISOs there is a tab called the Equipped tab that lets you see exactly where all of you equipped ISOs are, making them a lot easier to find. Finally, you can buy Augmented ISO-8s directly from the equip menu, reducing the steps needed to buy and equip a new ISO.
Aborting Tasks – There are two types of tasks in the game. There are mission based tasks which need to be performed in order to complete an operation or a progress a mission and there are generic tasks that reward you with money and experience. Generic tasks tend to reward you for using certain heroes or researching certain technologies. The latter can be aborted. By aborting a task, the game will randomly generate a new one. This will allow you to pick and choose tasks that match your current interests in which heroes to use and which technologies to research.
Toggling Message Speed – If you are like most players, you have probably never even clicked on the Settings button. The Settings button is the gear in the lower right corner of your screen just above the Mission button. The bottom setting, which looks like a double arrow, adjusts the message speed of the game. When you click this, message speed is increased, which will make battles go significantly faster.
Collecting Items from Friends – When you visit a friend, four building will be highlighted. When you click any of those buildings, an item will pop up out of the building for collection. If you mouse over the item, it disappears off the side of the screen and you gain that item. But, despite what it seems like, you don’t actually have to mouse over the item to collect it. Simply clicking the building is enough for you to collect the item. If you are looking to speed up friend visits, simply click all four buildings rapidly. You can even click on a new friend before the items have appeared and you will still collect every item. Furthermore, despite the fact that a mini-menu appears when you mouse over friend’s silhouette, you don’t need to click the Visit button. Just clicking on the friend’s icon is enough to visit.
Resetting Incursions and Missions – It is possible to reset some missions and all incursions in order to get a more favorable setup. Incursions are easy to reset. Simply cancel out of the incursion and when you click on it next, you will see a new opponent with different heroes. You can keep doing this infinitely until you get a combo that you are comfortable fighting. Missions require a little more work since you will have to go to the mission screen and abort the mission. This can still sometimes be useful. Many missions are partially randomized. For example mission 4 of chapter 3 of season 1 has a chance of having one or two available deployments when you start it. If it has two, you can assuredly complete the mission with 30 energy, while you might be required to spend 40 energy if it only has one. Similarly, if you are hunting for a specific enemy type or class, resetting the mission will allow you to find what you need.